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DMM  Creative Technologies Course INF
Lecturers : Term 1
Course Classification : Master Digitale Medien (Winter-Immatrikulation) CH 4
Language : Englisch Type VÜS 
Type of examination : PL  Credits
Method of evaluation : term paper with oral examination 
Requirements :
Cross References :  
Previous knowledges :  
Aids and special features :  
Teaching aims : Students are able * to design, implement, evaluate, document, and present an interactive system according to a given topic, * by knowing and applying specific knowledge from the research field of human–computer interaction (e.g. tangible interaction), * demonstrating the use of common software and hardware (e.g. microcontrollers, sensors and actuators), * knowing and applying qualitative research methods, * to develop creative and human-centered user experiences in the field of human–computer interaction.  
Contents :

The module Creative Technologies focuses on the conception, design, and programming of interactive and physical systems to develop creative and innovative user experiences. The module covers the following key areas: * Conception and requirements analysis * Specific forms of interaction (e.g. tangible interaction) * Metaphors & storytelling * Prototyping Methods * Physical computing * Qualitative research methods * Documentation (e.g. GitHub, photo, demo video) * Forms of presentation (e.g. exhibition design)  

Literature : Rogers, Y., Sharp, H., Preece, J. (2023) Interaction Design: Beyond Human-Computer Interaction. Wiley. ISBN 978-1-119-90109-9 Tharp, B. & Tharp, S. (2019) Discursive Design: Critical, Speculative, and Alternative Things. MIT Press. ISBN‎ 0262038986 Connor, A. & Marks, S. (2016) Creative Technologies for Multidisciplinary Applications (Advances in Media, Entertainment, and the Arts). Information Science Reference. ISBN 1522500162 Ritter, F., Baxter, G., Churchill, E. (2014) Foundations for Designing User-Centered Systems. Springer. ISBN 3-3 978-1-4471-5134-0 Dunne, A. & Raby, F. (2013) Speculative Everything. MIT Press. ISBN 9780262019842 Ishii, H. (2012) Radical Atoms: Beyond Tangible Bits, Toward Transformable Materials. Interactions. https://doi.org/10.1145/2065327.2065337 Hornecker, E. (2011) The role of physicality in tangible and embodied interactions. Interactions. https://doi.org/10.1145/1925820.1925826 Igoe, T. & O’Sullivan, D. (2004) Physical Computing. ‎Course Technology PTR. ISBN 159200346X  


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