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INFB  Human-Computer Interaction Course INF
Lecturers : Prof. Dr. Martin Christof Kindsmüller    eMail
Term 3
Course Classification : Bachelor Informatik, Profil-Katalog B-INF-Profil CH 4
Language : Deutsch Type VÜ 
Type of examination : PL  Credits
Method of evaluation : term paper with oral examination 
Requirements :
Cross References :  
Previous knowledges : * Media design * Introduction to practical computer science * Introduction to information processing * Programming 1 
Aids and special features : Study and examination achievements: Accompanying term work can be included in the assessment.  
Teaching aims : Upon successful completion of this module, students ... * have an overview (central concepts, methods, tools) of the field of Human-Computer Interaction in its entire scope, * can apply this knowledge to evaluate existing systems on HCI-relevant dimensions (e.g. usability) and to (re-)design new or existing systems along these dimensions, * understand the specific ways of thinking, as well as the concepts and methods from neighboring disciplines - such as psychology, design and ergonomics - and they can apply these on their own for simple questions and are capable of collaborating across disciplines on complex issues.  
Contents :

* History of human-computer interaction * Psychological foundations (perception, learning, memory, thinking, problem solving, Gestalt principles) * Standards & laws (ISO-9241, work design, VDU workplace regulations, accessibility, ...) * Analysis techniques (interviews, questionnaires, observation, ...) * Design of interactive systems (visions, storyboards, wireframes, prototyping, ...) * UI design (system paradigms, design principles, UI design patterns, ...) * Usability engineering (evaluation, usability tests, analysis, ...) * Intuitive use, user experience, social computing 

Literature : * Benyon, D. (2019). Designing User Experience: A Guide to HCI, UX and Interaction Design (4th. ed.). Harlow, UK: Pearson. * Butz, A. & Kröger, A. (2022). Mensch-Maschine-Interaktion. Berlin: DeGruyter. * Dix, A., Finlay, J., Abowd, G.D. & Beale, R. (2003). Human-Computer Interaction (3rd. ed.). Harlow, UK: Pearson. * Heinecke, A. (2024). Mensch-Computer-Interaktion. Berlin: Springer. (3. Auflage) * Norman, D. A. (1988). The Psychology of Everyday Things. New York, NY: Basic Books. * Preim, B. & Dachselt, R. (2010): Interaktive Systeme, Band 1, Grundlagen, Graphical User Interfaces, Informationsvisualisierung. Berlin: Springer. * Preim, B. & Dachselt, R. (2015): Interaktive Systeme, Band 2, User Interface Engineering, 3D-Interaktion, Natural User Interfaces. Berlin: Springer. * Raskin, J. (2000): The Humane Interface. Boston, MA: Addison-Wesley. * Rogers, Y., Sharp, H. & Preece, J. & (2023). Interaction Design: Beyond Human-Computer Interaction (6th. ed.). Chichester, UK: Wiley. * Shneiderman, B. & Plaisant, C. (2018). Designing the User Interface: Strategies for Effective Human Computer Interaction (6th. ed.). Boston, MA: Pearson. 


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